AI Insights · Timothy · January 2022
Top 5 3D Realistic Games on iOS in Central America Q4 2021
Discover the performance trends of the top 5 3D realistic games on iOS in Central America during Q4 2021. From weekly downloads to revenue and active users, we provide a detailed insight.
Throughout the fourth quarter of 2021, the top 5 3D realistic games on iOS in Central America exhibited varying performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at each game’s metrics, sourced from Sensor Tower.
Free Fire MAX, published by Garena International, showed significant fluctuations in its weekly revenue. Starting with $92K at the end of September, it peaked at approximately $184K in late November. Weekly downloads began at nearly 199K but saw a gradual decline, stabilizing around 24K by the end of December. Active users peaked at over 207K in mid-October but gradually decreased to about 149K by the end of the quarter.
Free Fire, also from Garena International, maintained robust weekly revenue, starting at $647K and peaking at around $705K in early October. Downloads were relatively steady, hovering around 32K to 53K. Active users started at approximately 2.4M but saw a decline, ending the quarter at around 1.9M.
NEW STATE : NEW ERA OF BR, published by KRAFTON Inc, experienced a sharp drop in weekly downloads, starting at over 413K in early November and falling to just under 3K by the end of December. Revenue also saw a decline, beginning with $16K and dropping to around $2.8K. Active users followed a similar trend, starting at 400K and decreasing to about 52K.
Call of Duty®: Mobile from Activision Publishing showed consistent performance in weekly revenue, ranging from $62K to $131K. Downloads remained relatively stable, fluctuating between 24K and 33K. Active users started at approximately 432K and gradually declined to about 363K by the end of December.
Sniper 3D: Gun Shooting Games, published by Wildlife Studios, showed a steady increase in downloads, peaking at around 17K in early November. Weekly revenue saw modest fluctuations, ranging from $2.9K to $7.1K. Active users started at around 34K and ended the quarter at approximately 42K.
For more detailed insights and data, visit Sensor Tower.